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Thought for the day
Space-hulk-like game.
Set in a mountain.
Dwarfs vs Goblins, possibly with serial numbers filed off (deep men vs grey men), possibly a title ("Deep Grey").
D: heavy armour, heavy axes, crossbows, drills
G: fast, numerous, loaded with knives, have earth magic
Objectives: Drill holes in the mountain! Fight for gold and precious stones! Also basically it is space hulk!
Backstory: they lived in peace and colonized the mountain together. But the dwarfs wanted to tech up and drill - became the deep men, the goblins communed with the mountain spirit and became the grey men. The build underground cities. They don't get along. Board games ensue!
Thoughts?
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What occurred to me is that Dwarf and Goblin minis are everywhere (especially in the Skull Pass box, but also in Lord of the Rings and Rackham and stuff. And that tunnel fighting is really generally a great framework for quick, tactical tabletop gaming.
Add a decent dungeon corridor tile set and it's basically down to a movement and combat mechanic.
I sort of want the tiles to be printable.
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Also interesting :)